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This commit is contained in:
NatioLaurin
2025-11-21 13:00:49 -05:00
parent 1617ba0986
commit b35ab13a7b
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Appuyez sur une touche pour continuer...

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rue
mot
oie
une
roi
ile
nez
riz
pot
sol
mur
toi
moi
eux
mat

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.14.36705.20 d17.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Taxon", "Taxon.vcxproj", "{A239960E-86ED-4BDC-A491-E071ECE0494E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Debug|x64.ActiveCfg = Debug|x64
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Debug|x64.Build.0 = Debug|x64
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Debug|x86.ActiveCfg = Debug|Win32
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Debug|x86.Build.0 = Debug|Win32
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Release|x64.ActiveCfg = Release|x64
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Release|x64.Build.0 = Release|x64
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Release|x86.ActiveCfg = Release|Win32
{A239960E-86ED-4BDC-A491-E071ECE0494E}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {707E97BC-5C54-410A-B207-53FA5A78B103}
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{a239960e-86ed-4bdc-a491-e071ece0494e}</ProjectGuid>
<RootNamespace>Taxon</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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<Link>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="mesFonctions.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="mesFonctions.h" />
</ItemGroup>
<ItemGroup>
<Text Include="AfficheMenu\Quitter.txt" />
<Text Include="AfficheMenu\Taxon.txt" />
<Text Include="AfficheMenu\TaxonOption1.txt" />
<Text Include="AfficheMenu\TaxonOption2.txt" />
<Text Include="AfficheMenu\TaxonOption3.txt" />
<Text Include="Alphabet\Normal\A.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Fichiers sources">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Fichiers d%27en-tête">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Fichiers de ressources">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Fichiers de ressources\AfficheMenu">
<UniqueIdentifier>{96304bad-d194-479c-acaa-959c53a66bdd}</UniqueIdentifier>
</Filter>
<Filter Include="Fichiers de ressources\Alphabet">
<UniqueIdentifier>{df2ed3d4-f003-4ddf-afbb-9da73c17e1f3}</UniqueIdentifier>
</Filter>
<Filter Include="Fichiers de ressources\Alphabet\Normal">
<UniqueIdentifier>{8064397c-076b-4f78-81d1-972b604b522d}</UniqueIdentifier>
</Filter>
<Filter Include="Fichiers de ressources\Alphabet\BonEmplacement">
<UniqueIdentifier>{833d80c9-3c2f-493f-a670-3578c6c38820}</UniqueIdentifier>
</Filter>
<Filter Include="Fichiers de ressources\Alphabet\MauvaisEmplacement">
<UniqueIdentifier>{219b9b47-768d-4ad2-bc5e-06f9906b7902}</UniqueIdentifier>
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<UniqueIdentifier>{0e8fa072-7227-45e7-9f12-72b6afa5933f}</UniqueIdentifier>
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<ClCompile Include="main.cpp">
<Filter>Fichiers sources</Filter>
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<ClCompile Include="mesFonctions.cpp">
<Filter>Fichiers sources</Filter>
</ClCompile>
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<ItemGroup>
<ClInclude Include="mesFonctions.h">
<Filter>Fichiers d%27en-tête</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Text Include="AfficheMenu\Taxon.txt">
<Filter>Fichiers de ressources\AfficheMenu</Filter>
</Text>
<Text Include="AfficheMenu\TaxonOption1.txt">
<Filter>Fichiers de ressources\AfficheMenu</Filter>
</Text>
<Text Include="AfficheMenu\TaxonOption2.txt">
<Filter>Fichiers de ressources\AfficheMenu</Filter>
</Text>
<Text Include="AfficheMenu\TaxonOption3.txt">
<Filter>Fichiers de ressources\AfficheMenu</Filter>
</Text>
<Text Include="Alphabet\Normal\A.txt">
<Filter>Fichiers de ressources\Alphabet\Normal</Filter>
</Text>
<Text Include="AfficheMenu\Quitter.txt">
<Filter>Fichiers de ressources\AfficheMenu</Filter>
</Text>
</ItemGroup>
</Project>

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main.cpp Normal file
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/*====================================
AUTEUR : J<>r<EFBFBD>my H<>bert & William Godin
PROJET : Taxon
NOM DU FICHIER : main.cpp
DATE : 17 novembre 2025
BUT : Rassemble les appels de fonction de Taxon
====================================*/
//Librairies
#include <iostream>
#include <conio.h>
#include <fstream>
#include <string>
#include <Windows.h>
#include "mesFonctions.h"
//D<>claration des namespaces
using namespace std;
//D<>claration du main
int main() {
srand(time(NULL));
HANDLE hconsole = GetStdHandle(STD_OUTPUT_HANDLE); //D<>claration de variable pour les images
bool quitter = false; //Quitter le jeu
int nbMot3lettre = 15; //Nombre de mot pr<70>sent dans le fichier
int temp = 0; //Variable temporaire
while (quitter == false) {
curseur(false);
afficherMenu("AfficheMenu/Taxon.txt");
int choixMenu = _getch();
switch (choixMenu) {
case '1':
afficherMenu("AfficheMenu/TaxonOption1.txt");
delai();
curseur(true);
choisirMot("Mots/mot3lettres.txt", nbMot3lettre);
break;
case '2':
afficherMenu("AfficheMenu/TaxonOption2.txt");
delai();
curseur(true);
temp = demanderBackground();
background(temp);
break;
case '3':
afficherMenu("AfficheMenu/TaxonOption3.txt");
delai();
background('1');
afficherMenu("AfficheMenu/Quitter.txt");
quitter = true;
break;
}
system("PAUSE>0");
system("cls");
}
}

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/*====================================
AUTEUR : J<>r<EFBFBD>my H<>bert & William Godin
PROJET : Taxon
NOM DU FICHIER : mesFonctions.cpp
DATE : 17 novembre 2025
BUT : Contient la d<>finition des fonctions d<>clar<61>es dans le fichier d<>en-t<>te
====================================*/
//Librairies
#include <iostream>
#include <conio.h>
#include <fstream>
#include <string>
#include <Windows.h>
#include <iomanip>
#include "mesFonctions.h"
using namespace std;
#include <thread>
#include <chrono>
using namespace std::chrono_literals;
#include <limits> //Sources : https://www.tutorialspoint.com/cpp_standard_library/limits.htm et https://stackoverflow.com/questions/2158943/split-string-into-array-of-chars
/*====================================
MENU
====================================*/
void afficherMenu(string nomFichier) {
fstream monFlux;
system("cls");
ouvrirFichier(monFlux, nomFichier);
afficherImage(monFlux);
fermerFichier(monFlux);
}
void ouvrirFichier(fstream& monFlux, string nomFichier) {
monFlux.open(nomFichier, ios::in);
if (!monFlux) {
cout << "Une erreur est survenue ! Veuillez relancer le programme.";
exit(1);
}
}
void afficherImage(fstream& monFlux) {
const char carre = 219;
HANDLE hconsole = GetStdHandle(STD_OUTPUT_HANDLE); //D<>claration de variable pour les images
while (!monFlux.eof()) {
int val = 0;
monFlux >> val;
if (val == 99) {
cout << endl;
}
else {
SetConsoleTextAttribute(hconsole, val);
cout << carre << carre;
}
}
SetConsoleTextAttribute(hconsole, 15);
}
void fermerFichier(fstream& monFlux) {
monFlux.close();
}
void delai() {
// Source : https://search.brave.com/search?q=comment+ajouter+du+delai+avant+une+instruction+en+cpp&conversation=ee2f26795aae1fe85434f1&summary=1
this_thread::sleep_for(0.3s);
}
void curseur(bool interrupteur) {
// Source : https://search.brave.com/search?q=comment+cacher+notre+curseur+dans+la+console+en+cpp&summary=1&conversation=c93091ff881c9c38dfd1a2
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
CONSOLE_CURSOR_INFO cci;
GetConsoleCursorInfo(hConsole, &cci);
cci.bVisible = interrupteur;
SetConsoleCursorInfo(hConsole, &cci);
}
/*====================================
1 - JOUER
====================================*/
//fonction pour choisir le mot de facon random
void choisirMot(string nomFichier, int maximum) {
int numeroLigne = rand() % (maximum)+1;
fstream monFlux;
ouvrirFichier(monFlux, nomFichier);
string mot = goToLine(monFlux, numeroLigne);
fermerFichier(monFlux);
cout << numeroLigne << " " << mot;
}
string goToLine(fstream& monFlux, int numeroLigne) {
string mot;
for (int i = 0; i < numeroLigne; i++) {
getline(monFlux, mot);
}
return mot;
}
/*====================================
2 - OPTIONS
====================================*/
void background(int couleur) {
HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
switch (couleur) {
case '1':
SetConsoleTextAttribute(hConsole, BACKGROUND_RED | BACKGROUND_INTENSITY);
break;
case '2':
SetConsoleTextAttribute(hConsole, BACKGROUND_RED);
break;
case '3':
SetConsoleTextAttribute(hConsole, BACKGROUND_BLUE);
break;
case '4':
SetConsoleTextAttribute(hConsole, BACKGROUND_GREEN);
break;
case '5':
//SetConsoleTextAttribute(hConsole, BACKGROUND_RED | BACKGROUND_INTENSITY);
break;
case '6':
//SetConsoleTextAttribute(hConsole, BACKGROUND_RED | BACKGROUND_INTENSITY);
break;
default:
SetConsoleTextAttribute(hConsole, BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_INTENSITY);
}
}
int demanderBackground() {
system("cls");
cout << "Choix";
int choix = _getche();
return choix;
}

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mesFonctions.h Normal file
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/*====================================
AUTEUR : J<>r<EFBFBD>my H<>bert & William Godin
PROJET : Taxon
NOM DU FICHIER : mesFonctions.h
DATE : 17 novembre 2025
BUT : Contient la d<>claration (prototype) des fonctions utiliser pour Taxon
====================================*/
#pragma once
//Librairies
#include <iostream>
#include <conio.h>
#include <fstream>
#include <string>
#include <Windows.h>
using namespace std;
//Affichage du logo
void afficherMenu(string nomFichier);
void ouvrirFichier(fstream& monFlux, string nomFichier);
void afficherImage(fstream& monFlux);
void fermerFichier(fstream& monFlux);
void delai();
void curseur(bool interrupteur);
void background(int couleur);
int demanderBackground();
// Mot
void choisirMot(string nomFichier, int maximum);
string goToLine(fstream& monFlux, int numeroLigne);